Saturday, February 12, 2011

Digital Eel on Fastforward

We once again take a step into the minds of the staff of famed game developer Digital Eel:


Woo, what just happened there?

So I'm going to take this opportunity to showcase more about this game. Since my last post, it has only gotten faster and more brain-stupefyingly, deliciously chaotic.



I'll update my original appraisal of the gameplay and say that you now seem to play a cracked out gyroscope that thinks its stuck in a game of tetris, constantly trying to knock enemies and green cerealboxes alike into each other. The cereal boxes appear to have also invited their cousins, the longitudally translating green walls of blocky death.